SYNOPSIS

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BOX ART – A GAMING DOCUMENTARY

Before game trailers and the internet age, even before magazines, our first contact with video games was the cover art on the front of the box. That’s the image that “sold” the game. It was the promise of an experience, and an extrapolation of game play regardless of the game’s actual graphical capability.

• But who created those images?
• Why was it on a box?
• Why did some games have different covers in different parts of the world?
• What lead to the change between covers that were painted on canvas and covers that were designed in a computer?


Box Art – A Gaming Documentary, looks to probe all eras of gaming across PC and home consoles. We’ll connect with the artists, discover their process, see box art has evolved, the role of said cover art, and even look into related pieces like game manuals, strategy guides, and gaming magazines.

NEWS & OTHER UPDATES


TEAM

Rob McCallum

Rob McCallum

Writer/Director/Editor

Patrick Scott Patterson

Patrick Scott Patterson

Producer

Nichole Ghougasian

Nichole Ghougasian

Producer

Douglas Haughaboo

Douglas Haughaboo

Producer

John H. McCarthy

John H. McCarthy

Supervising Sound Editor

Xavier Van Den Nouwland

Xavier Van Den Nouwland

Motion Graphics/Colorist

F.A.Q.

  • What eras of gaming do you hope to cover?

  • When will you release the film?